Relinquished Spider
EARTH 2

Relinquished Spider

  • ATK:
  • 300

  • DEF:
  • 500

  • View:
  • 2823




If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.




 
 
AI Power Analysis
RemovalConfidence: MediumEvaluated Oct 5, 2026
41± 6/ 100
Power Score
Intrinsic 40
Deck 41

Relinquished Spider — Power Evaluation

Final Score: 41 ± 6 · Confidence: Medium

  • Intrinsic: 40 · Deck: 41 · Meta: provisional
  • Primary role: Removal

Why it scores here

Relinquished Spider is a conditional removal effect that requires 4+ Insect-Type monsters in the Graveyard to activate, limiting it to dedicated Insect decks like P.U.N.K. and Battlewasp. The card's low ATK/DEF (300/500) and self-tribute cost make it a situational utility piece rather than a strong board contributor. While it provides hard removal of face-up Defense Position monsters, the position restriction and lack of combo integration keep its practical power modest.

Axis scores

Axis Score Evidence
Accessibility 50 Level-2 Insect naturally found in P.U.N.K. and Battlewasp archetypes that fill the Graveyard with Insect-Type monsters, but requires secondary setup (verified via deck evidence).
Combo & Conversion 25 Card text shows no board-building or combo extension potential; zero combos recorded in the database confirm no synergy chains (verified).
Resource Economy 30 Tribute cost without guaranteed multi-card removal results in mediocre or situational card advantage (inferred from card text).
Effect & Interaction 35 Hard removal of face-up Defense Position monsters only, significantly limiting tactical value against aggressive Offense Position boards (verified from card text).
Material Utility 40 Weak Level-2 body (300 ATK/500 DEF) with marginal utility as Insect/Synchro/Xyz material (inferred from stats and type).
Resilience & Flexibility 25 Self-tribute effect consumes the card on activation and depends on GY condition, leaving it vulnerable to disruption and one-time use per summon (inferred from card text).
Deck-Building Efficiency 35 Requires 4+ Insect-Type in Graveyard, playable only in Insect-centric archetypes like P.U.N.K. and Battlewasp, adding hard deckbuilding constraint (verified via deck evidence).

Calculation

Weight profile: Primary role: Removal / Negation. Intrinsic ≈ 40, Deck ≈ 41, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hard removal that clears all face-up Defense Position monsters in one effect
  • Fits naturally into Insect-Type archetypes (P.U.N.K., Battlewasp) that naturally fill the Graveyard
  • No once-per-turn restriction on the effect — reusable if summoned multiple times

Weaknesses

  • Self-tribute cost consumes the card immediately upon activation
  • Requires 4+ Insect-Type in Graveyard — highly situational and setup-dependent condition
  • Only targets face-up Defense Position monsters, completely ineffective against aggressive Offense Position boards
  • Extremely weak body (300 ATK/500 DEF) provides minimal material or synergy value
  • No recovery, recursion, or protection built into the card

Counters / choke points

  • Aggressive strategies with Offense Position monsters (effect is powerless)
  • Decks with few or no Insect-Type monsters in Graveyard
  • Banishment and shuffle effects that prevent Graveyard setup
  • Negation of the Tribute activation cost

Best use

Situational Removal / Graveyard Outlet. Decks: P.U.N.K., Battlewasp. Suggested copies: 2.

Evidence & gaps

  • Verified: Card requires 4+ Insect-Type monsters in Graveyard to activate effect; Effect destroys all face-up Defense Position monsters opponent controls; Level 2 Insect-Type monster with 300 ATK / 500 DEF; Appears in P.U.N.K., Battlewasp, and untyped decks (3 total); Average 2.33 copies per deck that runs it
  • Observed: Found exclusively in Insect-centric archetypes in the available deck sample; Distribution shows one deck running 1 copy and two running 3 copies, suggesting variable inclusion philosophy
  • Inferred: No board-building synergy or combo generation based on card text and zero recorded combos; Accessibility moderate in Insect decks due to conditional Graveyard setup requirement; Resource economy mediocre: tribute cost typically exchanges 1 card for 1–2 opponent monsters at best; Position restriction (Defense only) severely limits relevance in diverse metagames where Offense Position dominates
  • Data gaps: No combos recorded — cannot verify practical combo integration or synergy depth in real gameplay lines No guides mention this card — cannot confirm expert usage patterns, metagame positioning, or historical relevance No banlist data — assumed unlimited (3 copies/deck), but no formal confirmation No usage statistics (StatisticsCard) — inclusion % across archetypes inferred from 3-deck sample only No tournament top-card data — cannot verify competitive viability beyond local deck samples Small deck sample (n=3) — high variance and limited confidence in true archetype fit distribution











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